Engage, Play, Learn: A Systematic Literature Review on the Impact of Gamification on Young Learners’ English Skills. Utamax : Journal of Ultimate Research and Trends in Education, [S. l.], v. 6, n. 3, p. 232–243, 2024. DOI: 10.31849/utamax.v6i3.19500. Disponível em: https://journal.unilak.ac.id/index.php/UTAMAX/article/view/19500. Acesso em: 1 dec. 2025.