Breaking Textbook Barriers: PowToon Videos in Engaging ICT Learning for Young EFL Learners

Authors

DOI:

https://doi.org/10.31849/elsya.v5i3.14923

Keywords:

Interactive Media, PowToon, Teaching Media, Textbook, Young Learners

Abstract

The significant interest in the development and integration of information and communication technologies (ICT) in the field of education is still marked with an unequal level of performance in many areas. This research explores the researcher-teacher collaboration of creating and using PowToon video in teaching English to achieve the mission of elevating the ICT competence of teachers and students in schools, especially in areas that are underdeveloped or far from the central government. The participants of the study include the sole English teacher of SD Kartika VI-7 Malang and twenty students in the fifth grade. Through four steps (analysing, designing, implementing, evaluating), this descriptive qualitative study collected data from classroom observation, teacher interview, expert analysis of the developed media, and short evaluation questionnaire. Results from the analysis stage confirmed the preliminary results of the English class’s minimal ICT usage. The design stage is where the researchers and the teacher worked together to adapt the textbook materials into interesting PowToon video for the students. The implementation stage is where the teacher used the video validated by three experts of material, media, and language. Finally, the media’s effectiveness is evaluated based on the questionnaire responses given by the students. The research concludes that the validation process of the PowToon ascertained its quality for effective English instruction to motivate student engagement. Although neither PowToon video nor its implementation is particularly new, they are novel, effective, and—arguably most importantly—friendly teaching media for classrooms that have yet to adapt with the rapid technological world.

Author Biographies

  • Fitria Minarni, University of Islam Malang, Malang, Indonesia

    Fitria was born in Bangil 1979. She was an English teacher in SD Kartika IV-T Malang since 2012, and now the headmistress in SD Kartika VI-7 Malang since last year. A Bachelor graduated of IKIP Budi Utomo Malang and
    now is in her last semester of Magister Program of English Education at University of Islam Malang. Her motto is Life is a struggle; without struggle, you never grow up

  • Mutmainnah Mustofa, University of Islam Malang, Malang, Indonesia

    She was born in Malang 1963. She was a bachelor graduated from English Education of University of Jember. She continued her education at State University of Malang for her magister and doctoral degree. She is a lecturer of English Education at University of Islam Malang now.

  • Mutia Sari Nursafira, Universitas Riau, Pekanbaru, Indonesia

    Mutia Sari Nursafira is a post-graduate student in the Department of English Education, Faculty of Teachers Training and Education Universitas Riau, Indonesia. The researcher has completed Bachelor Degree at Department of English Education, Faculty of Education and Vocational Studies Universitas Lancang Kuning, Indonesia. She currently serves as Managing Editor of REiLA: Journal of Research and Innovation in Language (accredited in SINTA 2) and Staff at International Affairs and Cooperation at Universitas Lancang Kuning, Indonesia. Her areas of expertise include English language teaching, creative writing, and cyberliterature, and she has experience in writing and language editing in Indonesia and English, particularly in literature and scientific manuscripts for more than four years.

References

Agustin, D. A. (2020). Teaching Science With Games [Mengajarkan Sains Dengan Permainan]. TATA AKBAR.

Agustini, N. P. O. (2023). Examining the Role of ChatGPT as a Learning tool in Promoting Students’ English Language Learning Autonomy relevant to Kurikulum Merdeka Belajar. EDUKASIA: Jurnal Pendidikan Dan Pembelajaran, 4(2), Article 2.

Anggeraini, Y. (2018). Interactive Teaching: Activities and the Use of Technology in EFL Classroom. Language Circle: Journal of Language and Literature, 13(1), Article 1. https://doi.org/10.15294/lc.v13i1.11131

Anita, A. S., & Kardena, A. (2021). The Effect of Using PowToon Toward Students’ Motivation in Writing. ELP (Journal of English Language Pedagogy), 6(1), Article 1. https://doi.org/10.36665/elp.v6i1.369

Apsari, N. L. P. N., Santosa, M. H., & Dewi, K. S. (2023). The Effectiveness of PowToon Towards Junior High School Students’ Reading Skills. Acitya: Journal of Teaching and Education, 5(2), Article 2. https://doi.org/10.30650/ajte.v5i2.3660

Arikunto, S. (2013). Research Procedures A Practice Approach [Prosedur Penelitian Suatu Pendekatan Praktik]. http://r2kn.litbang.kemkes.go.id:8080/handle/123456789/62880

Babakina, O. O., Otroshko, T. V., & Shcherbak, I. V. (2021). Using interactive scribe-presentations when teaching Ukrainian. Journal of Physics: Conference Series, 1840(1), 012044. https://doi.org/10.1088/1742-6596/1840/1/012044

Baskara, F. R., & Mukarto, F. (2023). Exploring the Implications of ChatGPT for Language Learning in Higher Education.

Basriyah, K., Sulisworo, D., Maruto, G., Toifur, M., & Rahman, N. H. A. (2020). Effects of the Flipped Classroom on Understanding the Thermodynamic Concept at High School Students. Universal Journal of Educational Research, 8(3B), 51–58. https://doi.org/10.13189/ujer.2020.081506

Batubara, F., Derin, T., Putri, N. S., & Yudar, R. S. (2020). Five Factors Influencing the Students’ Motivation to Learn English as a Foreign Language: A Closer Look into Montessori Classroom Environment. REiLA : Journal of Research and Innovation in Language, 2(2), Article 2. https://doi.org/10.31849/reila.v2i2.3165

Blackwood, R. (2019). Language, images, and Paris Orly airport on Instagram: Multilingual approaches to identity and self-representation on social media. International Journal of Multilingualism, 16(1), 7–24. https://doi.org/10.1080/14790718.2018.1500257

Bonfim, C., Lacet, D., Morgado, L., & Pedrosa, D. (2022). Work-in-Progress—The Role of Immersion When Designing Characters for Adapting Textual Narratives into Comic Strips for Online Higher Education: Trials Prototyping Characters. 2022 8th International Conference of the Immersive Learning Research Network (ILRN), 1–3. https://doi.org/10.23919/iLRN55037.2022.9815904

Budiarti, R. P. N., Millati, F. A., Sukaridhoto, S., Al Hafidz, I. A., & Fajrianti, E. D. (2023). Integration of VR (Virtual Reality) education for Esorogan as support for the independent learning program at the independent campus at UNUSA. AIP Conference Proceedings, 2595(1), 090018. https://doi.org/10.1063/5.0126771

Derakhshan, A., Kruk, M., Mehdizadeh, M., & Pawlak, M. (2021). Boredom in online classes in the Iranian EFL context: Sources and solutions. System, 101, 102556. https://doi.org/10.1016/j.system.2021.102556

Ebadi, S., Karimi, E., & Vakili, S. (2023). An exploration into EFL learners’ perspectives on online computerized listening comprehension dynamic assessment. Language Testing in Asia, 13(1), 5. https://doi.org/10.1186/s40468-023-00221-9

EYLC Team. (2021). My Next Words Grade 5 – Student’ Book for Elementary School. Pusat Perbukuan Badan Standar Kurikulum dan Assesmen Pendidikan.

Faridah, D., Irianti, L., & Fachriyani, R. L. (2020). Investigating Pre-Service English Teachers’ Perception on the Use of Multimedia in EFL Teaching and Learning Process: Pedagogical Implication. Jadila: Journal of Development and Innovation in Language and Literature Education, 1(2), Article 2. https://doi.org/10.52690/jadila.v1i2.102

Férez Mora, P. A., & Coyle, Y. (2023). Storytelling in EFL primary education: Defining a sociocritical and participatory model with pre-service teachers. Thinking Skills and Creativity, 49, 101360. https://doi.org/10.1016/j.tsc.2023.101360

Fitriyah, I. J., Munzil, Affriyenni, Y., & Hamimi, E. (2022). Teacher competence in the development and use of digital media through school-based lesson study. AIP Conference Proceedings, 2659(1), 140003. https://doi.org/10.1063/5.0113081

Fontela, M. Q., & Moraes, J. C. P. de. (2022). Video Production About Area and Perimeter by Grade 7 Elementary School Students. Acta Scientiae, 24(5), Article 5. https://doi.org/10.17648/acta.scientiae.7272

Gui, Y., Cai, Z., Yang, Y., Kong, L., Fan, X., & Tai, R. H. (2023). Effectiveness of digital educational game and game design in STEM learning: A meta-analytic review. International Journal of STEM Education, 10(1), 36. https://doi.org/10.1186/s40594-023-00424-9

Gursoy, G., & Goksun, D. O. (2019). The Experiences of Pre-service Science Teachers in Educational Content Development Using Web 2.0 Tools. Contemporary Educational Technology, 10(4), 338–357. https://doi.org/10.30935/cet.634168

Hamuddin, B., Rahman, F., Pammu, A., Baso, Y. S., & Derin, T. (2022). Cyberbullying Among EFL Students’ Blogging Activities: Motives and Proposed Solutions. The Journal of Teaching English with Technology, 20(2), 3–20.

Hockly, N. (2022). Nicky Hockly’s 50 Essentials for Using Learning Technologies | Nicky Hockly’s 50 Essentials for Using Learning Technologies. Cambridge University Press. https://www.cambridge.org/gb/cambridgeenglish/catalog/teacher-training-development-and-research

Hojeij, Z., & Ozdemir-Ayber, P. (2017). Classrooms on the Go: Flipped Instruction in Higher Education EFL. Journal of Teaching and Teacher Education, 05(02), 55–64. https://doi.org/10.12785/jtte/050203

Huang, H.-W., Huang, K., Liu, H., & Dusza, D. G. (2023). 360-Degree Virtual Reality Videos in EFL Teaching: Student Experiences. In K. Nakamatsu, S. Patnaik, R. Kountchev, R. Li, & A. Aharari (Eds.), Advanced Intelligent Virtual Reality Technologies (pp. 131–143). Springer Nature. https://doi.org/10.1007/978-981-19-7742-8_10

Ilyas, M., ud din, A., Haleem, M., & Ahmad, I. (2023). Digital entrepreneurial acceptance: An examination of technology acceptance model and do-it-yourself behavior. Journal of Innovation and Entrepreneurship, 12(1), 15. https://doi.org/10.1186/s13731-023-00268-1

Irawan, A. W., Dwisona, D., & Lestari, M. (2020). Psychological Impacts of Students on Online Learning During the Pandemic COVID-19. KONSELI : Jurnal Bimbingan Dan Konseling (E-Journal), 7(1), Article 1. https://doi.org/10.24042/kons.v7i1.6389

Kerr, P. (2022). Philip Kerr’s 30 Trends in ELT. https://www.cambridge.org/ms/cambridgeenglish/catalog/teacher-training-development-and-research

Lambert, M. (2019). Practical Research Methods in Education: An Early Researcher’s Critical Guide. Routledge.

Marini, A., Khairunisa, A., Yarmi, G., Safitri, D., Lestari, I., Suntari, Y., Siregar, R., & Yuliati, S. R. (2023). Animation video based on PowToon to upgrade student learning achievement. AIP Conference Proceedings, 2727(1), 020048. https://doi.org/10.1063/5.0141390

Mastour, H., Emadzadeh, A., Hamidi Haji Abadi, O., & Niroumand, S. (2023). Are students performing the same in E-learning and In-person education? An introspective look at learning environments from an Iranian medical school standpoint. BMC Medical Education, 23(1), Article 1. https://doi.org/10.1186/s12909-023-04159-7

Mayhew, E. (2020). Staying tuned: The impact of screen-captured video to support a multimedia approach to learning. European Political Science, 19(4), 653–667. https://doi.org/10.1057/s41304-020-00254-1

Law of the Republic of Indonesia Number 20 of 2003 concerning the National Education System [Undang-Undang Republik Indonesia Nomor 20 tahun 2003 Tentang Sistem Pendidikan Nasional], (2018). https://pusdiklat.perpusnas.go.id/regulasi/download/6

Mustofa, M., & Sari, A. S. (2020). Video subtitle to teach listening skill of junior high school students. JEES (Journal of English Educators Society), 5(2), Article 2. https://doi.org/10.21070/jees.v5i2.874

Ningsih, N. A., Kuswardani, Y., & Ambarwati, R. (2023). Integrating PowToon Video into WhatsApp Group Class in Teaching Reading. ELP (Journal of English Language Pedagogy), 8(1), Article 1. https://doi.org/10.36665/elp.v8i1.693

Oktaviani, L., & Mandasari, B. (2020). Powtoon: A Digital Medium to Optimize Students’ Cultural Presentation in ELT Classroom. TEKNOSASTIK, 18(1), Article 1. https://doi.org/10.33365/ts.v18i1.526

Pratiwi, M. S., Zulherman, & Amirullah, G. (2021). The Use of the Powtoon Application in Learning Videos for Elementary School Students. Journal of Physics: Conference Series, 1783(1), 012115. https://doi.org/10.1088/1742-6596/1783/1/012115

Raditya, M. S., & Kristiani, P. E. (2022). The Use of PowToon As Media to Reduce Teacher’s Anxiety in Teaching EFL Class. Acitya: Journal of Teaching and Education, 4(1), Article 1. https://doi.org/10.30650/ajte.v4i1.2293

Rahmawati, L., Suhendra, E., & Sutarman, S. (2021). Students’ Perception In Using Powtoon Software Program To Enhance Their Ability In Learning English In Bumigora University. Ethical Lingua: Journal of Language Teaching and Literature, 8(2), 432–440. https://doi.org/10.30605/25409190.320

Retnawati, E. (2019). Efforts to Support and Expand the Use of Educational Technology as a Means of Delivering Learning. IJIET (International Journal of Indonesian Education and Teaching), 3(1), Article 1. https://doi.org/10.24071/ijiet.v3i1.1725

Rioseco, M., Paukner, F., & Ramírez, B. (2017). Incorporating Powtoon as a Learning Activity into a Course on Technological Innovations as Didactic Resources for Pedagogy Programs. International Journal of Emerging Technologies in Learning (IJET), 12(06), Article 06. https://doi.org/10.3991/ijet.v12i06.7025

Ruan, S., Jiang, L., Xu, Q., Liu, Z., Davis, G. M., Brunskill, E., & Landay, J. A. (2021). EnglishBot: An AI-Powered Conversational System for Second Language Learning. 26th International Conference on Intelligent User Interfaces, 434–444. https://doi.org/10.1145/3397481.3450648

Samosa, R., Ilagan, C., Ballaran, B. C., Margallo, S., & Sunga, R. M. (2021). PowToon as an Innovation in Improving Grade 4 Learners’ Story Analysis and Reading Comprehension. In Online Submission (Vol. 5, Issue 12, pp. 44–52). https://eric.ed.gov/?id=ED618215

Santosa, M. H., Harismayanti, I., & Putra, I. N. A. J. (2022). Technology in Action: Developing Gamification Handbook in English Teaching and Learning for the 21st Century Learners. TESL-EJ, 26(1). https://eric.ed.gov/?id=EJ1348961

Shortt, M., Tilak, S., Kuznetcova, I., Martens, B., & Akinkuolie, B. (2023). Gamification in mobile-assisted language learning: A systematic review of Duolingo literature from public release of 2012 to early 2020. Computer Assisted Language Learning, 36(3), 517–554. https://doi.org/10.1080/09588221.2021.1933540

Sikorski, C. von, Naderer, B., & Brandt, D. (2023). Inappropriate? Gay characters affect adults’ perceived age appropriateness of animated cartoons. Communications, 48(1), 28–42. https://doi.org/10.1515/commun-2020-0095

Sugilar, H., Mandalawati, I. S., Jihad, A., Rachmawati, T. K., & Kariadinata, R. (2023). The development of Powtoon animation media on mathematical arithmetic operations. AIP Conference Proceedings, 2646(1), 040048. https://doi.org/10.1063/5.0114311

Sukardi, H. M. (2022). Classroom Action Education Research Methods: Implementation and Development [Metode Penelitian Pendidikan Tindakan Kelas: Implementasi dan Pengembangannya]. Bumi Aksara.

Sunderland, N., Robinson, K., & Burgess, A. (2021). Overcoming Future Professionals’ Fear of Digital Storytelling. Australian Social Work, 74(1), 13–28. https://doi.org/10.1080/0312407X.2020.1762098

Susanti, A., Diani, R., Octafiona, E., & Lathifah, D. Q. (2023). Developing physics learning videos with STEM approach (Science, technology, engineering, mathematics). AIP Conference Proceedings, 2595(1), 020019. https://doi.org/10.1063/5.0123793

Syafitri, A., Asib, A., & Sumardi, S. (2018). An Application of Powtoon as a Digital Medium: Enhancing Students’ Pronunciation in Speaking. International Journal of Multicultural and Multireligious Understanding, 5(2), Article 2. https://doi.org/10.18415/ijmmu.v5i2.359

Wijayati, R. D., & Khafidhoh. (2022). Developing Islamic-Values-Based Powtoon Learning Media for Muhammadiyah Kindergarten Teachers: COVID-19 and TEYL. English Language Teaching Educational Journal, 5(2), 103–118.

Wu, Y. J., Yuan, C.-H., & Pan, C.-I. (2018). Entrepreneurship Education: An Experimental Study with Information and Communication Technology. Sustainability, 10(3), Article 3. https://doi.org/10.3390/su10030691

Wulan, D. R., Drajati, N. A., & Supriyadi, S. (2022). Exploring EFL Students’ Digital Multimodal Composing (DMC) Affordance: Stories from Vocational School. AL-ISHLAH: Jurnal Pendidikan, 14(2), Article 2. https://doi.org/10.35445/alishlah.v14i2.1970

Yazdanmehr, E., Elahi Shirvan, M., & Saghafi, K. (2021). A process tracing study of the dynamic patterns of boredom in an online L3 course of German during COVID-19 pandemic. Foreign Language Annals, 54(3), 714–739. https://doi.org/10.1111/flan.12548

Yuliani, S., Yulianto, Y., & Hartanto, D. (2021). Powtoon Animation Video in Introduction to Literature Class: Students’ Perception. AL-ISHLAH: Jurnal Pendidikan, 13(1), Article 1. https://doi.org/10.35445/alishlah.v13i1.540

Downloads

Published

2023-08-24

How to Cite

Breaking Textbook Barriers: PowToon Videos in Engaging ICT Learning for Young EFL Learners. (2023). Elsya : Journal of English Language Studies, 5(3), 285-299. https://doi.org/10.31849/elsya.v5i3.14923